After graduating I took a year to attempt starting up an indie game development group, which lead to the Rocket Shark Studios projects listed below.
However it did not work out and I started looking for my first game development job.
In 2013, I started a compliance and functionality testing job at VMC, where I would do compliance testing for Xbox 360.
I learned the TCR rules to test many triple-A games arriving from many studios, and I would fill in the bug reports if issues were found.
For roughly two weeks I worked at HCL to do test the XBOX One before the release of the console. It was quite the experience where I would often volunteer to work 16 hour shifts.
After a year of this I was able to secure QA Testing work at Rockstar Games.