Rockstar Lincoln - Functionality Tester
Rockstar Lincoln - Compliance Tester
- GTAV Next Gen - PS4 Trailer
- GTAO - Last Team Standing DLC
- GTAO - Festive Surprise DLC 2014
- GTAO - Heists DLC
- GTAO - Rockstar Editor DLC
- GTAO - Ill-Gotten Gains DLC
- GTAO - Freemode Events - DLC
- GTAO - Lowriders DLC
- GTAO - Halloween Surprise DLC
- GTAO - Executives and Other Criminals DLC
- GTAO - Festive Surprise DLC 2015
- GTAO - Be My Valentine DLC
- GTAO - Further Adventures in Finance and Felony DLC
- GTAO - Power Play DLC
- GTAO - Cunning Stunts DLC
- GTAO - Stunt Race Creator DLC
- GTAO - Bikers DLC
- GTAO - Deadline DLC
- GTAO - Import/Export DLC
Rockstar Lincoln - Other Titles
- GTA III (PSN 2015)
- GTA Vice City (PSN 2015)
- GTA San Andreas (PSN 2015)
- GTA Liberty City Stories (IOS)
- GTA China Town Wars (IOS)
- GTA IV (XBO - 360 Classic)
- GTA iFruit App (IOS & Vita)
- Bully (PSN 2016)
- Man Hunt (PSN 2016)
- Max Payne (PSN 2016)
- Max Payne 3 (PS3)
- The Warriors (PSN 2016)
- Red Dead Revolver (PSN 2016)
Rockstar North - Content Creator & Level Design Support
After three years at Lincoln, in 2017 I became a content creator at Rockstar North, based in Edinburgh Scotland. Here I worked on DLC pack content for GTAV and eventually Red Dead Redemption Online. After two years or so I was promoted to Level Design Support, developing content in other areas in the games. This involved using the in-house content creation engine, creating or editing online content such as co-op missions, multi-player modes, open world events, race tracks, and other DLC content. When I moved to level design support, I worked more on open world content, designing and implementing events through scripting.
I worked on the following during this time:
It was an honor to work at Rockstar for almost six years. I have since left to work in Japan.